A dark, hypnotic idle game in pixel art.

You are the cliff. You whisper. And they walk.

About

Billions of humans populate the world. Your only goal: silence. Click to push them over the edge, unlock dark powers, grow your constellation tree, and watch the population crumble — day after day.

Gameplay

  • Idle / Clicker — Click to send humans off the cliff. Or let your auto-clickers do the work.
  • Constellation skill tree — Spend harvested souls to unlock branches: velocity, devotion, harvest, chaos...
  • 5 active abilities — Frenzy Pulse, Void Call, Dark Wave, Soul Harvest, Silence.
  • Day / Night cycle — By day they walk, by night you plan. At sunset, the population replenishes.
  • Light roguelike — Every run is a race against birth rate. Optimize your strategy to reach total silence.

Features

  • Atmospheric music & sound
  • Auto-save
  • Available in English and French
  • Runs on browser, Windows (on development), and Android

Credits

Designed and created by the Donkey.

Updated 8 days ago
Published 20 days ago
StatusReleased
PlatformsHTML5, Android
Rating
Rated 4.2 out of 5 stars
(18 total ratings)
AuthorDonkey Isle
GenreSimulation
TagsAtmospheric, City Builder, Clicker, Dark, Idle, Incremental, Minimalist, Pixel Art, Roguelike
ContentNo generative AI was used

Purchase

Buy Now1.00€ EUR or more

In order to download this game you must purchase it at or above the minimum price of 1.00€ EUR. You will get access to the following files:

the-cliff-whisper_1.1.1.apk 10 MB
Version v1.1.1

Comments

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Fun

Sweet and fun. Would love a newgame+ option, since didn't have the oportunity to explore all the upgrades by day 5, but from what i saw its was just more of the same.

a bit more variety in mechanics and the difficulty doesnnot curve at all, just a straight line to finish, which isn't satisfying. Feels like you can sorta win at day 3 in a reasonable timeframe.

Also some unexplained behaviour on day2, as though auto-clicker was multipying. Not sure if its the buildings are shadow upgrades or something. Screen 2

Didn't like the active skills. Its just something you have to weirdly micromanage. Toggleable automation would be better.

Over all 7,5/10 but really needs much much more content. Its finished and feels good. But would love to see more and and actual challenge. But a good point for switching to a new project. Won't blame you.


Thank you very much for your super feedback !!!

I'm w working on my next incremental that will have some prestige mecs! 

Hope you'll test it as well

Man i sure do love node.ma_fb6.name

Jokes aside, it's very satisfying to beat now with all upgrades unlocked

Thank you !!!
But, what is node.ma_fb6.name ???

(+2)

These here I assume. (Fingers crossed the images actually attach this time)

F***
This is a terrible issue.
I just pushed an update to fix it !

(+1)
Fun game. If it feels slow even at maxed upgrades, make sure you're using the abilities. I was culling about a million population per second at max upgrades and all abilities active.
(+2)

Thanks for your feedback and finished my game !
I just pushed an update to rebalancing updates :) 

Lots of them are named node something

(+1)

Scales very quickly when you skill into soul mult, but deaths are still slow. I have 25 Billion souls on day 9, but still 800 million people left.

(+1)

Thank you for your feedback ! I'm working on a new balance to fix this ^^

doesn't work on chrome

This is really curious because I'm testing it on Chrome with no issue :( 

(+2)

even with all upgrades its to slow to kill everyone

(+1)

Thank you for your feedback ! I'm working on a new balance to fix this ^^

(+2)

Really fun until I maxed out all upgrades and still had 800 million people left.

Ten days.

I am the last thing that remains.